Shaderoo
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<canvas>
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TL
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Description
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ShVert
Geom_A
Geom_B
Geom_C
Theme:
default
bright
dark
dark_br
blue
green
blues
wood
simple
submarine
Buffer
Image
...
void mainImage( out vec4 fragColor, in vec2 fragCoord ) { fragColor=vec4(0,0,0,1); }
Font Size
Opacity
Textures
... scene loading ...
... textures loading ...
...
...
...
...
...
...
Color
Erase
path
lines
stipple
LineWidth
Detail
Image:
Size:
100
chars
sdsfdsdf
dnl SVG