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Changelog:
==========

2019-10-25
 * new bg
 * unified css from php
 * more themes
 * auto-preview bug fix
 
2019-06-28
 * bugfix: navigator.requestMIDIAccess only if available
 
2019-01-17
 * bugfix: correctly init non float uniforms at start

2018-12-13
 * persist theme also in non-user session

2018-11-25
 * scale actual mouse pos with canvas size
 * prefix 'x' for buffer sizes as multipliers of image res

2018-11-13
 * basic handling of touch events

2018-09-21
 * background canvas mode
 * free resize of preview window
 
2018-09-04
 * portrait mode on high screens
 * alpha for random textures

2018-08-18
 * mipmap fixes
 * better webcam res
 * fullscreen fix
 * window resize fix

2018-08-14
 * buffer dialog: buffer resolution from tex channel
 * texture dialog: checkbox to generate mipmap for videos
 * user profile async image update

2017-03-01
 * support dor remote .obj url texture
 * blending, depthtest fix
 
2017-02-26
 * vec2, vec3, vec4 uniform parameters

2017-02-25
 * proper editor resize after fullscreen
 * proper editor resize after parameter-show toggle

2017-02-21
 * wavefront .obj-textures (car,dragon)
 * signup confirm fix
 
2017-12-31
 * adjustible blending and depth test for geom buffers

2017-12-21
 * comment linebreaks
 * bigger comments
 * avatars at comments
 * use only 16 bit float for 3d-texture for now 
   (32 bit wouldnt work with gl.LINEAR on firefox)

2017-12-17
 * persist uniforms to db

2017-12-09
 * record video button
 
2017-12-04
 * geom->obj: point generation auto-stops after 10 0-triangles
 * bugfix: new buffer causd renderer to stop
 
2017-11-28
 * user profile: 2 column shader list

2017-11-27
 * configurable fixed size for buffers
 * configurable mipmap generation for buffers
 * textures properly grouped with their config buttons

2017-11-26
 * added changelog
 * login,signup,profile fixes

2017-11-25
 * added dark theme (persists for logged in users)
 * display user avatar when browsing certain user
 
2017-11-18
 * car distancefield 3d-texture
 
2017-11-11
 * preview images for browser
 
2017-11-02
 * officially online

----- before official release ---------------------------------
2017-10-30
 * new default geom shader (lissajous)
 * android fix (...hack actually for now)
 
2017-10-18
 * migrate to new webspace + https
 
2017-10-02
 * external parameters
 * fullscreen fixes
 * OSC support
 
2017-09-24
 * external textures (cross origin)
 
2017-08-23
 * initial version
 * upload to webspace